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    I read lots of information about getting depth with fragment shader. such as http://www.opengl.org/discussion_boards/ ... to linearlize it in the world space? Question&Answers:os...
asked Oct 17, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    When writing a fragment shader in GLSL for Vulkan I guess I've learned by example that the color of ... /stackoverflow.com/questions/65855985/structure-of-output-of-fragment-shader...
asked Oct 7, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    Whenever I think I understand something about openGL I find I don't understand anything. I don't understand what ... /stackoverflow.com/questions/65859056/draw-a-2d-quad-in-opengl...
asked Oct 7, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I want to blur the material color of my instanced meshes. The left side is the original design, it's ... stackoverflow.com/questions/65893213/blur-a-instanced-mesh-in-three-js...
asked Oct 7, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I'm using Next.js with Three.js and now when I encounter shader errors, I only see a warning in ... stackoverflow.com/questions/65948642/not-seeing-lower-level-shader-syntax-errors...
asked Oct 7, 2021 in Technique[技术] by 深蓝 (71.8m points)
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857 views
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    The popular way of using GLSL shaders in WebGL seems to be to embed them in the main html file. The vertex ... /5878703/webgl-is-there-an-alternative-to-embedding-shaders-in-html...
asked Oct 6, 2021 in Technique[技术] by 深蓝 (71.8m points)
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915 views
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    The popular way of using GLSL shaders in WebGL seems to be to embed them in the main html file. The vertex ... /5878703/webgl-is-there-an-alternative-to-embedding-shaders-in-html...
asked Oct 6, 2021 in Technique[技术] by 深蓝 (71.8m points)
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950 views
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    I'm trying to render an video from OpenCV using OpenGL with the following vertices and indices: static const GLint ImageIndices[] { ... out to be like this and how can I fix it?...
asked Feb 17, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    I'm trying to write a shader for Minecraft bedrock edition, and since I don't have access to the code of the ... fragment shader without having to pass it through the c++ code....
asked Feb 6, 2021 in Technique[技术] by 深蓝 (71.8m points)
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    When writing a fragment shader in GLSL for Vulkan I guess I've learned by example that the color of the fragment ... Layout Qualifiers, but doesn't seem very specific. Any idea?...
asked Jan 24, 2021 in Technique[技术] by 深蓝 (71.8m points)
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