What I'm trying to achieve
I'm trying to create a SwiftUI view where an image should expand the entire screen (edgesIgnoringSafeArea(.all)
), and then overlay a view on top of that, that also fills the entire screen, but respects the safe area.
What I've tried
This is my code, which comes close:
struct Overlay: View {
var body: some View {
VStack {
HStack {
EmptyView()
Spacer()
Text("My top/right aligned view.")
.padding()
.background(Color.red)
}
Spacer()
HStack {
Text("My bottom view")
.padding()
.background(Color.pink)
}
}
}
}
struct Overlay_Previews: PreviewProvider {
static var previews: some View {
ZStack {
Image(uiImage: UIImage(named: "background")!)
.resizable()
.edgesIgnoringSafeArea(.all)
.aspectRatio(contentMode: .fill)
Overlay()
}
}
}
The issue and tested solutions
The issue is that the image is not clipped it looks like, so it expands the parent view to a width larger than the screen width, which then makes the top right aligned red text box float off screen (see image).
I tried using .clipped()
in various places, with no luck. I would preferably avoid using GeometryReader
if possible.
Q: How can I make the image view only fill the screen?
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