I'm trying to add socket.io to my existing node.js app on express. I've added the socket.io library in the server-side as follows (directly following http://socket.io/get-started/chat/):
var express = require('express')
, http = require('http')
, path = require('path')
, fs = require('fs');
var app = express();
var http = http.Server(app);
var io = require('socket.io')(http);
// Express settings [...]
// Express routes [...]
// Socket.io Communication
io.on('connection', function(socket) {
console.log('a user connected');
});
// Start server
app.listen(config.port, function () {
console.log('Express server listening on port %d in %s mode', config.port, app.get('env'));
});
Right now, on the front-end I am simply making a connection:
<script src="/socket.io/socket.io.js"></script>
<script>
var io = io();
</script>
But instead of showing "a user connected" in the console, the console logs a continuous stream of polls. I am using the latest version of Chrome on Mac, which supports websockets.
GET /socket.io/?EIO=2&transport=polling&t=1402521519446-91 200 94ms - 6.96kb
GET /socket.io/?EIO=2&transport=polling&t=1402521519447-92 200 93ms - 6.96kb
GET /socket.io/?EIO=2&transport=polling&t=1402521519485-93 200 53ms - 6.96kb
GET /socket.io/?EIO=2&transport=polling&t=1402521519580-94 200 143ms - 6.96kb
GET /socket.io/?EIO=2&transport=polling&t=1402521519582-95 200 144ms - 6.96kb
GET /socket.io/?EIO=2&transport=polling&t=1402521519633-96 200 40ms - 6.96kb
GET /socket.io/?EIO=2&transport=polling&t=1402521519778-97 200 92ms - 6.96kb
GET /socket.io/?EIO=2&transport=polling&t=1402521519780-98 200 92ms - 6.96kb
GET /socket.io/?EIO=2&transport=polling&t=1402521519818-99 200 36ms - 6.96kb
GET /socket.io/?EIO=2&transport=polling&t=1402521519912-100 200 81ms - 6.96kb
[etc]
I must be doing something wrong. I'm pretty new to this, and I'd love to be pointed in the right direction. Let me know if I need to elaborate on any part of this question.
Thanks!
- Edward
===========
EDIT:
Here's the express settings I'm currently using. I tried the same steps on a completely new node app and it seemed to work fine, so I'm wondering if any of this might be the issue.
app.configure('development', function(){
app.use(require('connect-livereload')());
// Disable caching of scripts for easier testing
app.use(function noCache(req, res, next) {
if (req.url.indexOf('/scripts/') === 0) {
res.header('Cache-Control', 'no-cache, no-store, must-revalidate');
res.header('Pragma', 'no-cache');
res.header('Expires', 0);
}
next();
});
app.use(express.bodyParser({limit: '50mb'})); // increase limit for audio recordings
app.use(express.static(path.join(config.root, '.tmp')));
app.use(express.static(path.join(config.root, 'app')));
app.use(express.errorHandler());
app.use(express.logger('dev'));
util.logger.add(loggly, {
[...Credentials...]
});
app.set('views', config.root + '/app/views');
});
See Question&Answers more detail:
os