In the official documentation?? for the scripting runtime it says "If key is not found when attempting to return an existing item, a new key is created and its corresponding item is left empty."
...and yea, when you're debugging in a loop, it appears to pop right out of the sky before the '.exists' function is even called. All is well...
Instead of attempting to add the item that just got added, as in:
dTotals.Add Key:=cell.Value, Item:=dAppIDTotal
...just set the empty object currently at your key to your new one:
dTotals(cell.Value) = dAppIDTotal
So your code block becomes:
If Not dTotals.Exists(cell) Then
Set rAppIDCells = Find_Range(cell, rAppID)
Set rAppIDValues = rAppIDCells.Offset(0, 6)
dAppIDTotal = WorksheetFunction.Sum(rAppIDValues)
dTotals(cell.Value) = dAppIDTotal
End If
Voila. I tend to rediscover this "feature" on every revisit to VBA. You may also notice the effects of it if you are having a memory leak caused by adding new keys that you do not intend to store.
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