As an attempt at wrapping my head around udp sockets I've tried to port the code from this tutorial page http://www.linuxhowtos.org/C_C++/socket.htm to winsock (running on win 8 if it matters). [direct links below]
The code currently compiles and runs but I never receive a packet, both programs just wait and block on recvfrom(). I keep having this same issue (for example with a modified version of this code https://stackoverflow.com/a/679529/873217 that includes a recvfrom() call. And with this code C++ problem with Datagram (UDP)winsocket to sendto and recvfrom on the same socket through the loopback adapter making the changes suggested). I imagine I'm making some simple and fundamental mistake; but I'm unable to locate it on my own. Hopefully someone with more experience can shine some light on this issue for me. Thanks.
Additional notes:
I am running the server exe and then the client exe on the same computer. It is connected to the internet. And I have tried using a domain that resolves to my IP address as well. I have also tried disabling the firewall, though I have permitted both programs full access.
direct links to original client and server code:
http://www.linuxhowtos.org/data/6/client_udp.c
http://www.linuxhowtos.org/data/6/server_udp.c
My current attempt:
both linked to libws2_32.a
client code:
#include <stdio.h>
#include <winsock2.h>
#include <string.h>
void error(const char *);
int main()
{
WSAData data;
WSAStartup( MAKEWORD( 2, 2 ), &data );
int sock, n;
int length;
struct sockaddr_in server, from;
struct hostent *hp;
char buffer[256];
unsigned short serverPort = 27072;
sock = socket(AF_INET, SOCK_DGRAM, 0);
if (sock < 0) error("socket");
server.sin_family = AF_INET;
hp = gethostbyname("localhost");//have also tried my url
if (hp==0) error("Unknown host");
memmove((char *)hp->h_addr, (char *)&server.sin_addr, hp->h_length);
server.sin_port = htons(serverPort);
length = sizeof(struct sockaddr_in);
printf("Please enter the message: ");
memset(buffer, 0, 256);
fgets(buffer, 255, stdin);
n = sendto (sock, buffer, strlen(buffer), 0, (const struct sockaddr *)&server, length);
if (n < 0) error("Sendto");
printf("sent %i bytes
", n);
n = recvfrom(sock, buffer, 256, 0, (struct sockaddr *)&server, &length);
if (n < 0) error("recvfrom");
//write(1,"Got an ack: ", 12);
//write(1, buffer, n);
printf("Got msg: %s
",buffer);
closesocket(sock);
WSACleanup();
return(0);
}
void error(const char *msg)
{
perror(msg);
exit(0);
}
server code:
#include <stdio.h>
#include <winsock2.h>
#include <string.h>
void error(const char *);
int main()
{
WSAData data;
WSAStartup( MAKEWORD( 2, 2 ), &data );
int sock, length, n;
int fromlen;
struct sockaddr_in server;
struct sockaddr_in from;
char buf[1024];
unsigned short serverPort = 27072;
sock=socket(AF_INET, SOCK_DGRAM, 0);
if (sock < 0) error("Opening socket");
length = sizeof(server);
memset(&server, 0, length);
server.sin_family = AF_INET;
server.sin_addr.s_addr=INADDR_ANY;
server.sin_port=htons(serverPort);
if (bind(sock,(struct sockaddr *)&server, length)<0) error ("binding");
fromlen = sizeof(struct sockaddr_in);
while(1)
{
n = recvfrom(sock, buf, 1024, 0, (struct sockaddr *)&from, &fromlen);
if (n<0) error("recvfrom");
//write(1,"Received a datagram: ", 21);
//write(1,buf,n);
printf("Received a datagram: %s", buf);
n = sendto(sock, "Got your message
",17,0,(struct sockaddr *)&from,fromlen);
if (n<0)error("sendto");
}
closesocket(sock);
WSACleanup();
return 0;
}
void error (const char *msg)
{
perror(msg);
exit(0);
}
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