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游戏服务器如何防御ACK攻击,是否会有CC攻击出现?

游戏服务器,上面运行的是公司写的一个 Server 端。
(问题1)如何防御 ACK 攻击?
(问题2)或者说 ACK攻击会不会在 服务器能显示的状态中显示出来,然后通过 iptables 封掉来源IP?
(问题3)像自己写的这种自己通过 TCP 进行加密通信。会不会受到 CC 攻击?


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