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algorithm - Why in a heap implemented by array the index 0 is left unused?

I'm learning data structures and every source tells me not to use index 0 of the array while implementing heap, without giving any explanation why. I searched the web, searched StackExchange, and couldn't find an answer.

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There's no reason why a heap implemented in an array has to leave the item at index 0 unused. If you put the root at 0, then the item at array[index] has its children at array[index*2+1] and array[index*2+2]. The node at array[child] has its parent at array[(child-1)/2].

Let's see.

                  root at 0       root at 1
Left child        index*2 + 1     index*2
Right child       index*2 + 2     index*2 + 1
Parent            (index-1)/2     index/2

So having the root at 0 rather than at 1 costs you an extra add to find the left child, and an extra subtraction to find the parent.

For a more general case where it may not be a binary heap, but a 3-heap, 4-heap, etc where there are NUM_CHILDREN children for each node instead of 2 the formulas are:

                  root at 0                  root at 1
Left child        index*NUM_CHILDREN + 1     index*NUM_CHILDREN
Right child       index* NUM_CHILDREN + 2    index*NUM_CHILDREN + 1
Parent            (index-1)/NUM_CHILDREN     index/NUM_CHILDREN

I can't see those few extra instructions making much of a difference in the run time.

For reasons why I think it's wrong to start at 1 in a language that has 0-based arrays, see https://stackoverflow.com/a/49806133/56778 and my blog post But that's the way we've always done it!


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