What I want to do is to create a new planet in my system for example every 10 seconds and that it starts to move and also prints a "hello" . At the end I want that the 8 planets (ellipses) will be moving together.
I try to use delay(); but I failed .
Can someone help me please?
Planet [] planetCollection = new Planet [8];
float [] wid2 = {100,200,300,400,500,600,700,800};
float [] hig2 = {50,75,100,125,150,175,200,225};
int [] colorR = {100,800,300,400,500,600,700,800};
int [] colorG = {50,225,100,125,150,175,200,225};
int [] colorB = {50,225,100,125,150,175,200,225};
int [] size = {10,12,14,16,18,20,22,24};
int lastTime =0;
int contador =0;
void setup (){
size (1600,1600);
smooth();
//INITIALIZE
for (int i=0 ; i<planetCollection.length; i++){
planetCollection [i] = new Planet(wid2[i], hig2[i], colorR[i],
colorG[i], colorB[i], size[i]);
}
}
void draw (){
background (0);
//CALL FUNCIONALITY
for (int i=0 ; i<planetCollection.length; i++){
planetCollection [i].run();
}
}
class Planet {
//GLOBAL VARIABLES
float val;
float x = 0;
float y = 0;
float wid2;
float hig2;
float speed;
int colorR;
int colorG;
int colorB;
int size;
int centerx = width/2;
int centery = height/4;
//CONTRUCTOR
Planet(float _w, float _h,int _colorR,int _colorG,int _colorB, int _size){
wid2=_w;
hig2=_h;
colorR= _colorR;
colorG= _colorG;
colorB= _colorB;
size = _size;
speed=10/(2*PI * sqrt ((pow(wid2,2)+pow (hig2,2)/2))); ;
}
//FUNCTIONS
void run (){
move();
display();
}
void move (){
x= sin (val);
y= cos(val);
x *=wid2;
y *=hig2;
//SUN/CENTER
noStroke();
fill (255,238,41);
ellipse (centerx,centery,40,40);
if (dist (mouseX,mouseY,centerx,centery)<20){
if(mousePressed){
speed =0;
}
}
//
x+= centerx;
y+= centery;
val += speed;
}
void display (){
//PLanets
fill(colorR, colorG, colorB);
ellipse(x, y, size, size);
///Orbits
noFill();
stroke(255);
ellipse(centerx, centery, wid2*2, hig2*2);
println ("posicionx "+x);
println ("posiciony "+y);
println ("width "+wid2);
println ("high "+hig2);
println ("val "+val);
println ("speed "+speed);
}
}
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