Explaining the behaviour of different things in a constructed object by example:
// Defined as a variable from an anonymous function
// so that there is scope closure over variables
// shared across all instances and the prototype.
// If this isn't important, you don't need to close
// scope around it, so define directly
var ConstructedObject = (function constructorCreator () {
// Define any variables/methods to be shared across
// all instances but not polluting the namespace
var sharedVariable = 'foo';
// Next the actual constructor
function ConstructedObject () {
// Variables here are normally used to help
// each instance and will be kept in memory as
// long as the instance exists
var instanceVariable = 'bar';
// instance-specific properties get defined
// using the "this" keyword, these are the
// properties expected to be changed across
// each different instance
this.instanceProperty = true;
this.instanceMethod = function () { return instanceVariable; };
this.changeInstanceVar = function () { instanceVariable = 'foo'; };
// you do have access to the shared
// variables here if you need them.
}
// After the constructor, you set up the
// prototype, if any. This is an object of shared
// properties and methods to be inherited by every
// instance made by the constructor, and it also
// inherits the prototype's prototype, too.
// Lets use a literal object for simplicity.
ConstructedObject.prototype = {
// Accessing the instance to which a method
// applies is done using the "this" keyword,
// similar to in the constructor
sharedMethod : function () { return [sharedVariable, this.instanceMethod(),this.instanceProperty]; },
changeSharedVar : function () { sharedVariable = 'bar'; }
// properties may also be defined
};
// Finally, the constructor is returned so it
// can be kept alive outside of the anonymous
// function used to create it
return ConstructedObject;
// and the anonymous function is called to execute
// what we've done so far
})();
After executing the above code, you have a constructor that creates objects with both instance-specific and shared variables. Now let's look at how they behave by creating two of instances and comparing them before and after some changes.
// First create the two instances
var myObjA = new ConstructedObject(),
myObjB = new ConstructedObject();
// Now compare them, the sharedMethod method we
// used in the prototype offers an easy way to
// do this
console.log( myObjA.sharedMethod(), myObjB.sharedMethod() );
// ["foo", "bar", true] ["foo", "bar", true]
// Next lets change the different variables in
// myObjB so we can see what happens, again the
// change* methods defined before let us do this
// easily
myObjB.changeInstanceVar();
myObjB.changeSharedVar();
// For completeness, lets also change the property
// on myObjB.
myObjB.instanceProperty = false;
// Now when we compare them again, we see that our
// changes to the myObjB instance have only changed
// the shared variables of myObjA
console.log( myObjA.sharedMethod(), myObjB.sharedMethod() );
// ["bar", "bar", true] ["bar", "foo", false]
Here are the two logged statements together for easier viewing
// myObjA myObjB
["foo", "bar", true] ["foo", "bar", true]
["bar", "bar", true] ["bar", "foo", false]