EDIT: Just to make it totally clear. Windbg is a free standalone debugger from Microsoft. Compile your VB6 EXEs, DLLs and OCXs into native code with symbols (create PDB files) and you will be able to debug your ClickOnce application.
If you have limited access to the server machine then you can use the
remote debugging facilities of WinDbg. Attach a copy of WinDbg to the
process in the usual way and then turn it in to a debugging server
(check out .server in the WinDbg help). You can then connect to it
remotely from the File menu of WinDbg. It will be just like being
there except for the lack of noise from the server room fans. When
debugging a remote, your copy of WinDbg is just a very smart terminal
so all extensions, symbols and so on have to be on the remote server.
You set this up the exact same way for any DLL, VB6 or .NET.
The symbols for your component will not load until your component does
and so you have to let the server run at least that long. You can put
a break in early in your VB code if you want to stop the debugger at
that point but if you do, remember that it will stop there every time
through the code. Let’s assume that you let it run and then break in.
If you list the loaded symbols for your module with "x MyModule!*"
then you will see all of your functions together with a lot of symbols
bundled in there for you. VB adds interfaces and symbols quite
unashamedly but you don’t generally need to worry about those. One
thing that will probably look strange is that all class/method syntax
with the C++ double colon convention instead of the friendly little
dot. WinDbg doesn’t understand that VB is different and it is treated
just like any DLL with symbols.
From here, you can set breakpoints in the usual way (bp etc) and step
through code. You can also open up VB source code modules and set
breakpoints in them with F9 although the VB file extensions are not in
the source file type dropdown. Stepping through the code is revealing
but might be a little alarming if you have not seen the code that VB
generates for you before. You will be stepping through the assembler
and there is a lot of COM goo in there. Hresults get checked a lot.
You will probably need to refer to the source often to work out where
you are since it takes a bit of practice to be able to know what the
source code looked like. Variants are especially challenging because
VB does a lot of work for you there and what looks like a simple
equation can result in a great deal of code. Optimised code is even
harder because the order of execution is often very different from
what you might expect and it is harder than usual to see the data.
Data is not easy to get at this way. When you look at local variables
(dv is the command) then you may see that variables are simply listed
as eclipsed which means that the memory is being used for something
else as well within the function lifetime or that the name is not
unique in this context. Enums just show as integers or longs and
objects show as pointers. In fact, they always were exactly that but
the VB IDE hides that from you. VB strings are COM BSTRs (and
accordingly Unicode) under the covers and byte arrays are really char
arrays. You might be surprised to discover that VB strings are Unicode
as VB appears to have no support for anything but ANSI. That is
because the Ruby forms engine was ANSI only. The runtime converts the
Unicode strings to ANSI for Ruby and API calls although there are ways
to pass Unicode if you want.
You are not going to be able to get at the Err, App or Printer objects
since you would need to go through a lot of internal and completely
undocumented structures to get at them. Even if you could get there,
they would just be raw data without the accessor functions that you
use in VB. If you need to look at any of those fields, your best bet
is to embed debug code in the source code to copy their values to
somewhere that you can get at.
You can step in to the VB runtime if you want but it probably won’t be
very revealing if you are trying to debug your application. If you do,
you will notice that VB’s internals are very COM influenced. The
influence was actually two way since some COM ideas came from VB
originally.
You may see exceptions when running your code. Null reference
exceptions (i.e dereferencing a null pointer) are not uncommon or
anything to worry about. They will show up as first chance C000005
exceptions with a 0 or almost 0 address. The runtime will sometimes do
that if there are objects set to nothing but that is safe because the
only possible values are null or a valid value. You will also see
exceptions if your code does lookups in collections and the value is
not there. Because exceptions are now so expensive, you probably want
to avoid doing that if you can. Another exception that you will
commonly see is c000008f. If you look the number up then you will find
that it is a floating point inexact result exception. It is used in a
different meaning here – since we don’t generate real floating point
inexact result exceptions, they can safely be thrown to indicate VB
errors of the normal trappable type.
Debugging hangs and crashes in VB components is done very much in the
same way as with any other unmanaged component but it is just a little
harder because of the compilations described above. If you have to try
debugging VB code this way, I would strongly recommend that you start
on a "Hello world" application and work your way up. All the things
that may VB an easy language to code in make it a terrible language to
debug.