The max size of a bitmap is 2048x2048, if your bitmap is bigger than this you should scale it..
I'm using this method to scale a bitmap:
public static Bitmap scaleBitmap(Bitmap bitmapToScale, float newWidth, float newHeight) {
if(bitmapToScale == null)
return null;
//get the original width and height
int width = bitmapToScale.getWidth();
int height = bitmapToScale.getHeight();
// create a matrix for the manipulation
Matrix matrix = new Matrix();
// resize the bit map
matrix.postScale(newWidth / width, newHeight / height);
// recreate the new Bitmap and set it back
return Bitmap.createBitmap(bitmapToScale, 0, 0, bitmapToScale.getWidth(), bitmapToScale.getHeight(), matrix, true);
}
You can also check the memory state using this:
ActivityManager actMgr = (ActivityManager)getSystemService(Context.ACTIVITY_SERVICE);
ActivityManager.MemoryInfo minfo = new ActivityManager.MemoryInfo();
actMgr.getMemoryInfo(minfo);
if(minfo.lowMemory) { //do something}
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