This question is very similar (or almost identical) to In a non blocking socket connect, select() always returns 1; however, I can't seem to find where my code is faltering.
I am using non-blocking sockets and want to use select() when connecting a client to a server to check for timeout/success. The problem is select() is always returning 1 almost immediately, even when I don't even have the server running and there is nothing to connect to. Thanks in advance for the help, code snippet is as follows:
//Loop through the addrinfo structs and try to connect to the first one we can
for(p = serverinfo; p != NULL; p = p->ai_next) {
if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1)
{
//We couldn't create the socket, try again
perror("client: socket");
continue;
}
//Set the socket to non-blocking
int flags = fcntl(sockfd, F_GETFL, 0);
fcntl(sockfd, F_SETFL, flags | O_NONBLOCK);
if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
//The error was something other than non-block/in progress, try next addrinfo
if(errno != EINPROGRESS)
{
close(sockfd);
perror("client: connect");
continue;
}
fd_set write_fds;
FD_ZERO(&write_fds); //Zero out the file descriptor set
FD_SET(sockfd, &write_fds); //Set the current socket file descriptor into the set
//We are going to use select to wait for the socket to connect
struct timeval tv; //Time value struct declaration
tv.tv_sec = 5; //The second portion of the struct
tv.tv_usec = 0; //The microsecond portion of the struct
//DEBUG: This is ALWAYS 1
int select_ret = select(sockfd + 1, NULL, &write_fds, NULL, &tv);
cout << select_ret << endl;
//Check return, -1 is error, 0 is timeout
if(select_ret == -1 || select_ret == 0)
{
//We had an error connecting
cout << "Error Connecting
";
close(sockfd);
continue;
}
}
//We successfully connected, break out of loop
break;
}
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