See the following code to get you started:
var myHelloWorldApp = AssemblyDefinition.CreateAssembly(
new AssemblyNameDefinition("HelloWorld", new Version(1, 0, 0, 0)), "HelloWorld", ModuleKind.Console);
var module = myHelloWorldApp.MainModule;
// create the program type and add it to the module
var programType = new TypeDefinition("HelloWorld", "Program",
Mono.Cecil.TypeAttributes.Class | Mono.Cecil.TypeAttributes.Public, module.TypeSystem.Object);
module.Types.Add(programType);
// add an empty constructor
var ctor = new MethodDefinition(".ctor", Mono.Cecil.MethodAttributes.Public | Mono.Cecil.MethodAttributes.HideBySig
| Mono.Cecil.MethodAttributes.SpecialName | Mono.Cecil.MethodAttributes.RTSpecialName, module.TypeSystem.Void);
// create the constructor's method body
var il = ctor.Body.GetILProcessor();
il.Append(il.Create(OpCodes.Ldarg_0));
// call the base constructor
il.Append(il.Create(OpCodes.Call, module.Import(typeof(object).GetConstructor(Array.Empty<Type>()))));
il.Append(il.Create(OpCodes.Nop));
il.Append(il.Create(OpCodes.Ret));
programType.Methods.Add(ctor);
// define the 'Main' method and add it to 'Program'
var mainMethod = new MethodDefinition("Main",
Mono.Cecil.MethodAttributes.Public | Mono.Cecil.MethodAttributes.Static, module.TypeSystem.Void);
programType.Methods.Add(mainMethod);
// add the 'args' parameter
var argsParameter = new ParameterDefinition("args",
Mono.Cecil.ParameterAttributes.None, module.Import(typeof(string[])));
mainMethod.Parameters.Add(argsParameter);
// create the method body
il = mainMethod.Body.GetILProcessor();
il.Append(il.Create(OpCodes.Nop));
il.Append(il.Create(OpCodes.Ldstr, "Hello World"));
var writeLineMethod = il.Create(OpCodes.Call,
module.Import(typeof(Console).GetMethod("WriteLine", new[] { typeof(string) })));
// call the method
il.Append(writeLineMethod);
il.Append(il.Create(OpCodes.Nop));
il.Append(il.Create(OpCodes.Ret));
// set the entry point and save the module
myHelloWorldApp.EntryPoint = mainMethod;
myHelloWorldApp.Write("HelloWorld.exe");
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