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httpwebrequest - C#: Downloading a URL with timeout

What's the best way to do it in .NET? I always forget what I need to Dispose() (or wrap with using).

EDIT: after a long time using WebRequest, I found out about customizing WebClient. Much better.

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1 Answer

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by (71.8m points)

Syncronous Way:

var request = HttpWebRequest.Create("http://www.contoso.com");
request.Timeout = 50000;
using (var response = request.GetResponse())
{
    //your code here
}

You can also have the asynchronous way:

using System;
using System.Net;
using System.IO;
using System.Text;
using System.Threading;


public class RequestState
{
  // This class stores the State of the request.
  const int BUFFER_SIZE = 1024;
  public StringBuilder requestData;
  public byte[] BufferRead;
  public HttpWebRequest request;
  public HttpWebResponse response;
  public Stream streamResponse;
  public RequestState()
  {
    BufferRead = new byte[BUFFER_SIZE];
    requestData = new StringBuilder("");
    request = null;
    streamResponse = null;
  }
}

class HttpWebRequest_BeginGetResponse
{
    public static ManualResetEvent allDone = new ManualResetEvent(false);
    const int BUFFER_SIZE = 1024;
    const int DefaultTimeout = 2 * 60 * 1000; // 2 minutes timeout

    // Abort the request if the timer fires.
    private static void TimeoutCallback(object state, bool timedOut)
    {
        if (timedOut)
        {
            HttpWebRequest request = state as HttpWebRequest;
            if (request != null)
            {
                request.Abort();
            }
        }
    }

    static void Main()
    {

        try
        {
            // Create a HttpWebrequest object to the desired URL. 
            HttpWebRequest myHttpWebRequest = (HttpWebRequest)WebRequest.Create("http://www.contoso.com");
            myHttpWebRequest.ReadWriteTimeout = DefaultTimeout;


            // Create an instance of the RequestState and assign the previous myHttpWebRequest
            // object to its request field.  
            RequestState myRequestState = new RequestState();
            myRequestState.request = myHttpWebRequest;


            // Start the asynchronous request.
            IAsyncResult result =
              (IAsyncResult)myHttpWebRequest.BeginGetResponse(new AsyncCallback(RespCallback), myRequestState);

            // this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
            ThreadPool.RegisterWaitForSingleObject(result.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), myHttpWebRequest, DefaultTimeout, true);

            // The response came in the allowed time. The work processing will happen in the 
            // callback function.
            allDone.WaitOne();

            // Release the HttpWebResponse resource.
            myRequestState.response.Close();
        }
        catch (WebException e)
        {
            Console.WriteLine("
Main Exception raised!");
            Console.WriteLine("
Message:{0}", e.Message);
            Console.WriteLine("
Status:{0}", e.Status);
            Console.WriteLine("Press any key to continue..........");
        }
        catch (Exception e)
        {
            Console.WriteLine("
Main Exception raised!");
            Console.WriteLine("Source :{0} ", e.Source);
            Console.WriteLine("Message :{0} ", e.Message);
            Console.WriteLine("Press any key to continue..........");
            Console.Read();
        }
    }
    private static void RespCallback(IAsyncResult asynchronousResult)
    {
        try
        {
            // State of request is asynchronous.
            RequestState myRequestState = (RequestState)asynchronousResult.AsyncState;
            HttpWebRequest myHttpWebRequest = myRequestState.request;
            myRequestState.response = (HttpWebResponse)myHttpWebRequest.EndGetResponse(asynchronousResult);

            // Read the response into a Stream object.
            Stream responseStream = myRequestState.response.GetResponseStream();
            myRequestState.streamResponse = responseStream;

            // Begin the Reading of the contents of the HTML page and print it to the console.
            IAsyncResult asynchronousInputRead = responseStream.BeginRead(myRequestState.BufferRead, 0, BUFFER_SIZE, new AsyncCallback(ReadCallBack), myRequestState);
            return;
        }
        catch (WebException e)
        {
            Console.WriteLine("
RespCallback Exception raised!");
            Console.WriteLine("
Message:{0}", e.Message);
            Console.WriteLine("
Status:{0}", e.Status);
        }
        allDone.Set();
    }
    private static void ReadCallBack(IAsyncResult asyncResult)
    {
        try
        {

            RequestState myRequestState = (RequestState)asyncResult.AsyncState;
            Stream responseStream = myRequestState.streamResponse;
            int read = responseStream.EndRead(asyncResult);
            // Read the HTML page and then print it to the console.
            if (read > 0)
            {
                myRequestState.requestData.Append(Encoding.ASCII.GetString(myRequestState.BufferRead, 0, read));
                IAsyncResult asynchronousResult = responseStream.BeginRead(myRequestState.BufferRead, 0, BUFFER_SIZE, new AsyncCallback(ReadCallBack), myRequestState);
                return;
            }
            else
            {
                Console.WriteLine("
The contents of the Html page are : ");
                if (myRequestState.requestData.Length > 1)
                {
                    string stringContent;
                    stringContent = myRequestState.requestData.ToString();
                    Console.WriteLine(stringContent);
                }
                Console.WriteLine("Press any key to continue..........");
                Console.ReadLine();

                responseStream.Close();
            }

        }
        catch (WebException e)
        {
            Console.WriteLine("
ReadCallBack Exception raised!");
            Console.WriteLine("
Message:{0}", e.Message);
            Console.WriteLine("
Status:{0}", e.Status);
        }
        allDone.Set();

    }
}

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