If you inject Bloc A as dependency to Bloc B (looked simple to me and I do not need further Blocs), I can get/set values in Bloc A from Bloc B (not vice versa). If I want to get data back to Bloc A, or if I just want the Bloc A build to reload, I can trigger events in the BlocBuilder of B to pass the information.
// ========= BLOC FILE ===========
class BlocA extends BlocAEvent, BlocAState> {
int myAVar = 1;
}
class BlocB extends BlocBEvent, BlocBState> {
BlocB({@required this.blocA}) : super(BInitial());
final BlockA blockA;
// passing data back and forth is straight forward
final myBVar = blockA.myAVar + 1;
blockA.myAVar = myBVar;
@override
Stream<BState> mapEventToState(BEvent event) async* {
if (event is BInitRequested) {
// trigger state change of Bloc B and request also reload of Bloc A with passed argument
yield LgSubjectShowSingle(blocAReloadTrigger: true);
}
}
}
// ========= UI FILE ===========
class MyPage extends StatelessWidget {
MyPage({Key key, this.title}) : super(key: key);
@override
Widget build(BuildContext context) {
// inject dependency of page on both Blocs: A & B
return MultiBlocProvider(
providers: [
BlocProvider<BlocA>(
create: (BuildContext context) =>
BlocA().add(BlocAInit()),
),
BlocProvider<BlocB>(
create: (BuildContext context) =>
BlocB(BlocA: BlocProvider.of<BlocA>(
context),).add(BInitRequested()),
),
],
child: BlocBuilder<BlocB, BState>(
builder: (context, state) {
if (state is BShowData) {
// If a reload of Bloc A is requested (we are building for Bloc B, here) this will trigger an event for state change of Bloc A
if (state.triggerStmntReload) {
BlocProvider.of<BlocA>(context).add(AReloadRequested());
};
return Text("abc");
}
}
)
);
}
}
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