Visual C++ debug runtime library features so-called allocation hooks. Works this way: you define a callback and call _CrtSetAllocHook()
to set that callback. Now every time a memory allocation/deallocation/reallocation is done CRT calls that callback and passes a handful of parameters.
I successfully used an allocation hook to find a reproduceable memory leak - basically CRT reported that there was an unfreed block with allocation number N (N was the same on every program run) at program termination and so I wrote the following in my hook:
int MyAllocHook( int allocType, void* userData, size_t size, int blockType,
long requestNumber, const unsigned char* filename, int lineNumber)
{
if( requestNumber == TheNumberReported ) {
Sleep( 0 );// a line to put breakpoint on
}
return TRUE;
}
since the leak was reported with the very same allocation number every time I could just put a breakpoint inside the if-statement and wait until it was hit and then inspect the call stack.
What other useful things can I do using allocation hooks?
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