I'm trying to make a little program with Qt. I have a main.cpp
with the following code:
#include <QtGui/QApplication>
#include "qmlapplicationviewer.h"
Q_DECL_EXPORT int main(int argc, char *argv[])
{
QScopedPointer<QApplication> app(createApplication(argc, argv));
QmlApplicationViewer viewer;
viewer.setOrientation(QmlApplicationViewer::ScreenOrientationAuto);
viewer.setMainQmlFile(QLatin1String("qml/tw_looptijden_berekenen/main.qml"));
viewer.showExpanded();
return app->exec();
}
int reken_tijden_uit(){
return true;
}
and I have a .qml
file:
import QtQuick 1.1
Rectangle {
width: 360
height: 360
Text {
text: qsTr("Hello World")
anchors.centerIn: parent
}
MouseArea {
anchors.fill: parent
onClicked: {
Qt.quit();
}
}
}
Now, when I click on the MouseArea
, the program quits. What I want is that it calls the function reken_tijden_uit
in the main.cpp
file.
I've googled a lot, and searched on this site to. I've found a couple of answers, but I didn't get one working.
So what code do I put where so I can call the function reken_tijden_uit
in C++?
Thanks in advance.
The header file looks like this:
#ifndef EIGEN_FUNCTION_HEADER_H
#define EIGEN_FUNCTION_HEADER_H
class MyObject : public QObject{
Q_OBJECT
public:
explicit MyObject (QObject* parent = 0) : QObject(parent) {}
Q_INVOKABLE int reken_tijden_uit(){
return 1;
}
};
#endif // EIGEN_FUNCTION_HEADER_H
main.cpp
:
#include <QtGui/QApplication>
#include "qmlapplicationviewer.h"
#include "eigen_function_header.h"
QScopedPointer<QApplication> app(createApplication(argc, argv));
qmlRegisterType<MyObject>("com.myself", 1, 0, "MyObject");
Q_DECL_EXPORT int main(int argc, char *argv[])
{
QScopedPointer<QApplication> app(createApplication(argc, argv));
QmlApplicationViewer viewer;
viewer.setOrientation(QmlApplicationViewer::ScreenOrientationAuto);
viewer.setMainQmlFile(QLatin1String("qml/tw_looptijden_berekenen/main.qml"));
viewer.showExpanded();
return app->exec();
}
and the QML file:
import QtQuick 1.1
import com.myself 1.0
Rectangle {
width: 360
height: 360
Text {
text: qsTr("Hello World")
anchors.centerIn: parent
}
MyObject {
id: myobject
}
MouseArea {
anchors.fill: parent
onClicked: {
myobject.reken_tijden_uit()
}
}
}
And the errors are as follow:
D:*main.cpp:6: error: 'argc' was not declared in this scope
D:*main.cpp:6: error: 'argv' was not declared in this scope
D:*main.cpp:8: error: expected constructor, destructor, or type conversion before '<' token
So what did I do wrong?
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