I find myself attached to a project to integerate an interpreter into an existing application. The language to be interpreted is a derivative of Lisp, with application-specific builtins. Individual 'programs' will be run batch-style in the application.
I'm surprised that over the years I've written a couple of compilers, and several data-language translators/parsers, but I've never actually written an interpreter before. The prototype is pretty far along, implemented as a syntax tree walker, in C++. I can probably influence the architecture beyond the prototype, but not the implementation language (C++). So, constraints:
- implementation will be in C++
- parsing will probably be handled with a yacc/bison grammar (it is now)
- suggestions of full VM/Interpreter ecologies like NekoVM and LLVM are probably not practical for this project. Self-contained is better, even if this sounds like NIH.
What I'm really looking for is reading material on the fundamentals of implementing interpreters. I did some browsing of SO, and another site known as Lambda the Ultimate, though they are more oriented toward programming language theory.
Some of the tidbits I've gathered so far:
Lisp in Small Pieces, by Christian Queinnec. The person recommending it said it "goes from the trivial interpreter to more advanced techniques and finishes presenting bytecode and 'Scheme to C' compilers."
NekoVM. As I've mentioned above, I doubt that we'd be allowed to incorporate an entire VM framework to support this project.
Structure and Interpretation of Computer Programs. Originally I suggested that this might be overkill, but having worked through a healthy chunk, I agree with @JBF. Very informative, and mind-expanding.
On Lisp by Paul Graham. I've read this, and while it is an informative introduction to Lisp principles, is not enough to jump-start constructing an interpreter.
Parrot Implementation. This seems like a fun read. Not sure it will provide me with the fundamentals.
Scheme from Scratch. Peter Michaux is attacking various implementations of Scheme, from a quick-and-dirty Scheme interpreter written in C (for use as a bootstrap in later projects) to compiled Scheme code. Very interesting so far.
Language Implementation Patterns: Create Your Own Domain-Specific and General Programming Languages, recommended in the comment thread for Books On Creating Interpreted Languages. The book contains two chapters devoted to the practice of building interpreters, so I'm adding it to my reading queue.
- New (and yet Old, i.e. 1979): Writing Interactive Compilers and Interpreters by P. J. Brown. This is long out of print, but is interesting in providing an outline of the various tasks associated with the implementation of a Basic interpreter. I've seen mixed reviews for this one but as it is cheap (I have it on order used for around $3.50) I'll give it a spin.
So how about it? Is there a good book that takes the neophyte by the hand and shows how to build an interpreter in C/C++ for a Lisp-like language? Do you have a preference for syntax-tree walkers or bytecode interpreters?
To answer @JBF:
the current prototype is an interpreter, and it makes sense to me as we're accepting a path to an arbitrary code file and executing it in our application environment. The builtins are used to affect our in-memory data representation.
it should not be hideously slow. The current tree walker seems acceptable.
The language is based on Lisp, but is not Lisp, so no standards compliance required.
- As mentioned above, it's unlikely that we'll be allowed to add a full external VM/interpreter project to solve this problem.
To the other posters, I'll be checking out your citations as well. Thanks, all!
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