I want to run a cmake command that parses the whole source tree, so I can't list all possible dependencies in cmake's add_custom_command/add_custom_target commands.
Is it possible to tell cmake just to run a command without any conditions? I tried all solutions found on the net (including SO) but they all assume that the command is dependent on few known files being up to date.
I found a solution but it does not work reliably:
cmake_minimum_required(VERSION 2.6)
project(main)
add_custom_command(
OUTPUT file1
COMMAND echo touching file1
COMMAND touch file1
DEPENDS file2)
add_custom_target(dep ALL DEPENDS file1 file2)
# this command re-touches file2 after dep target is "built"
# and thus forces its rebuild
ADD_CUSTOM_COMMAND(TARGET dep
POST_BUILD
COMMAND echo touching file2
COMMAND touch file2
)
and this is output:
queen3@queen3-home:~/testlib$ make
[100%] Generating file1
touching file1
touching file2
[100%] Built target dep
queen3@queen3-home:~/testlib$ make
[100%] Generating file1
touching file1
touching file2
[100%] Built target dep
queen3@queen3-home:~/testlib$ make
touching file2
[100%] Built target dep
queen3@queen3-home:~/testlib$
As you can see, on third run it did not generate file1, even though file2 was touched previously. Sometimes it happens every 2nd run, sometimes every 3rd, sometimes every 4th. Is it a bug? Is there another way to run a command without any dependency in cmake?
Strange but if I add TWO commands to re-touch file2, i.e. just copy-paste the post-build command, it works reliably. Or maybe it will fail every 1000th run, I'm not sure yet ;-)
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