With a Little Bit of Help From the JVM...
WARNING: This solution is now obsolete in newer Java SE versions. See other ad-hoc solutions further below.
If you use an HotSpot JVM, since Java 6 update 21, you can use this command-line option:
-XX:+UseCompressedStrings
The JVM Options page reads:
Use a byte[] for Strings which can be represented as pure ASCII. (Introduced
in Java 6 Update 21 Performance Release)
UPDATE: This feature was broken in a later version and was supposed to be fixed again in Java SE 6u25 as mentioned by the 6u25 b03 release notes (however we don't see it in the 6u25 final release notes). The bug report 7016213 is not visible for security reasons. So, use with care and check first. Like any -XX
option, it is deemed experimental and subject to change without much notice, so it's probably not always best to not use that in the startup scrip of a production server.
UPDATE 2013-03 (thanks to a comment by Aleksey Maximus): See this related question and its accepted answer. The option now seems to be deceased. This is further confirmed in the bug 7129417 report.
The End Justifies the Means
Warning: (Ugly) Solutions for Specific Needs
This is a bit out of the box and lower-level, but since you asked... don't hit the messenger!
Your Own Lighter String Representation
If ASCII is fine for you needs, then why don't you just roll out your own implementation?
As you mentioned, you could byte[]
instead of char[]
internally. But that's not all.
To do it even more lightweight, instead of wrapping your byte arrays in a class, why not simply use an helper class containing mostly static methods operating on these byte arrays that you pass around? Sure, it's going to feel pretty C-ish, but it would work, and would save you the huge overhead that goes with String
objects.
And sure, it would miss some nice functionalities... unless your re-implement them. If you really need them, then there's not much choice. Thanks to OpenJDK and a lot of other good projects, you could very well roll out your own fugly LiteStrings
class that just operate on byte[]
parameters. You'll feel like taking a shower every time you need to call a function, but you'll have saved heaps of memory.
I'd recommend to make it resemble closely the String
class's contract and to provide meaningful adapters and builders to convert from and to String
, and you might want to also have adapters to and from StringBuffer
and StringBuilder
, as well as some mirror implementations of other things you might need. Definitely some piece of work, but might be worth it (see a bit below the "Make it Count!" section).
On-the-Fly Compression/Decompression
You could very well compress your strings in memory and decompress them on the fly when you need them. After all, you only need to be able to read them when you access them, right?
Of course, being that violent will mean:
- more complex (thus less maintainable) code,
- more processing power,
- relatively long strings are needed for the compression to be relevant (or to compact multiple strings into one by implementing your own store system, to make the compression more effective).
Do Both
For a full-headache, of course you can do all of that:
- C-ish helper class,
- byte arrays,
- on-the-fly compressed store.
Be sure to make that open-source. :)
Make it Count!
By the way, see this great presentation on Building Memory-Efficient Java Applications by N. Mitchell and G. Sevitsky: [2008 version], [2009 version].
From this presentation, we see that an 8-char string eats 64 bytes on a 32-bit system (96 for a 64-bit system!!), and most of it is due to JVM overhead. And from this article we see that an 8-byte array would eat "only" 24 bytes: 12 bytes of header, 8 x 1 byte + 4 bytes of alignment).
Sounds like this could be worth it if you really manipulate a lot of that stuff (and possibly speed up things a bit, as you'd spend less time allocating memory, but don't quote me on that and benchmark it; plus it would depend greatly on your implementation).