Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
1.3k views
in Technique[技术] by (71.8m points)

c++ - Difference between std::reference_wrapper and simple pointer?

Why is there a need to have std::reference_wrapper? Where should it be used? How is it different from a simple pointer? How its performance compares to a simple pointer?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

std::reference_wrapper is useful in combination with templates. It wraps an object by storing a pointer to it, allowing for reassignment and copy while mimicking its usual semantics. It also instructs certain library templates to store references instead of objects.

Consider the algorithms in the STL which copy functors: You can avoid that copy by simply passing a reference wrapper referring to the functor instead of the functor itself:

unsigned arr[10];
std::mt19937 myEngine;
std::generate_n( arr, 10, std::ref(myEngine) ); // Modifies myEngine's state

This works because…

  • reference_wrappers overload operator() so they can be called just like the function objects they refer to:

    std::ref(myEngine)() // Valid expression, modifies myEngines state
    
  • …(un)like ordinary references, copying (and assigning) reference_wrappers just assigns the pointee.

    int i, j;
    auto r = std::ref(i); // r refers to i
    r = std::ref(j); // Okay; r refers to j
    r = std::cref(j); // Error: Cannot bind reference_wrapper<int> to <const int>
    

Copying a reference wrapper is practically equivalent to copying a pointer, which is as cheap as it gets. All the function calls inherent in using it (e.g. the ones to operator()) should be just inlined as they are one-liners.

reference_wrappers are created via std::ref and std::cref:

int i;
auto r = std::ref(i); // r is of type std::reference_wrapper<int>
auto r2 = std::cref(i); // r is of type std::reference_wrapper<const int>

The template argument specifies the type and cv-qualification of the object referred to; r2 refers to a const int and will only yield a reference to const int. Calls to reference wrappers with const functors in them will only call const member function operator()s.

Rvalue initializers are disallowed, as permitting them would do more harm than good. Since rvalues would be moved anyway (and with guaranteed copy elision even that's avoided partly), we don't improve the semantics; we can introduce dangling pointers though, as a reference wrapper does not extend the pointee's lifetime.

Library interaction

As mentioned before, one can instruct make_tuple to store a reference in the resulting tuple by passing the corresponding argument through a reference_wrapper:

int i;
auto t1 = std::make_tuple(i); // Copies i. Type of t1 is tuple<int>
auto t2 = std::make_tuple(std::ref(i)); // Saves a reference to i.
                                        // Type of t2 is tuple<int&>

Note that this slightly differs from forward_as_tuple: Here, rvalues as arguments are not allowed.

std::bind shows the same behavior: It won't copy the argument but store a reference if it is a reference_wrapper. Useful if that argument (or the functor!) need not be copied but stays in scope while the bind-functor is used.

Difference from ordinary pointers

  • There is no additional level of syntactical indirection. Pointers have to be dereferenced to obtain an lvalue to the object they refer to; reference_wrappers have an implicit conversion operator and can be called like the object they wrap.

    int i;
    int& ref = std::ref(i); // Okay
    
  • reference_wrappers, unlike pointers, don't have a null state. They have to be initialized with either a reference or another reference_wrapper.

    std::reference_wrapper<int> r; // Invalid
    
  • A similarity are the shallow copy semantics: Pointers and reference_wrappers can be reassigned.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...