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in Technique[技术] by (71.8m points)

Android, AsyncTask, check status?

This is my code:

In onCreate:

 new LoadMusicInBackground().execute();

Then towards the end of my main class I have this code

/** Helper class to load all the music in the background. */
class LoadMusicInBackground extends AsyncTask<Void, String, Void> {
    @Override
    protected Void doInBackground(Void... unused) {

        soundPool = new SoundPool(5, AudioManager.STREAM_MUSIC, 100);
        soundPoolMap = new HashMap<Integer, Integer>();

        soundPoolMap.put(A1,
                soundPool.load(GameScreen_bugfix.this, R.raw.a, 1));
        soundPoolMap.put(A3,
                soundPool.load(GameScreen_bugfix.this, R.raw.b, 1));
        soundPoolMap.put(A5,
                soundPool.load(GameScreen_bugfix.this, R.raw.c_s, 1));
        soundPoolMap.put(A6,
                soundPool.load(GameScreen_bugfix.this, R.raw.d, 1));
        soundPoolMap.put(A8,
                soundPool.load(GameScreen_bugfix.this, R.raw.e, 1));
        soundPoolMap.put(A10,
                soundPool.load(GameScreen_bugfix.this, R.raw.f_s, 1));
        soundPoolMap.put(A12,
                soundPool.load(GameScreen_bugfix.this, R.raw.g_s, 1));
        soundPoolMap.put(wrong,
                soundPool.load(GameScreen_bugfix.this, R.raw.wrong2, 1));

        publishProgress("");
        Log.v("SOUNDPOOL", "" + soundPoolMap);
        return (null);
    }

    @Override
    protected void onProgressUpdate(String... item) {
        // text1.setText(item[0]);
    }

    @Override
    protected void onPostExecute(Void unused) {
        //Toast.makeText(GameScreen_bugfix.this, "music loaded!", Toast.LENGTH_SHORT).show();
    }
}

If the music has not loaded I am getting a nullpointer exception, looking at the docs I see there is a getStatus() but I have tried something like this:

music_load_status=LoadMusicInBackground.getStatus()

and that is not working :( How do I check if the background task is complete and the music has loaded?

Thanks!
Ryan

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1 Answer

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by (71.8m points)

getStatus() checks whether the the AsyncTask is pending, running, or finished.

LoadMusicInBackground lmib = new LoadMusicInBackground();

if(lmib.getStatus() == AsyncTask.Status.PENDING){
    // My AsyncTask has not started yet
}

if(lmib.getStatus() == AsyncTask.Status.RUNNING){
    // My AsyncTask is currently doing work in doInBackground()
}

if(lmib.getStatus() == AsyncTask.Status.FINISHED){
    // My AsyncTask is done and onPostExecute was called
}

If you want to check if your action actually succeeded (i.e. the music was successfully loaded), then you need to come up with your own method that determines that. The getStatus() can only determine the state of the actual thread in AsyncTask.


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