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cordova - Play sound on Phonegap app for Android

I try to play an mp3 file. This works if I change the path to the file on my local webserver, but if I run this on an Android device the sound is not played and no error is shown.

I am pretty shure that the mp3 file is not found, but I still don't know how to fix it.

This is the Html

  <body>

        <audio id="successSound" src="/android_asset/www/sound/successSound.mp3" type="audio/mpeg" ></audio>
           <audio id="errorSound" src="/android_asset/www/sound/errorSound.mp3" type="audio/mpeg" ></audio>
<!-- some more UI -->
  </body>

This is the Javascript

document.getElementById('errorSound').play();

The is the file structure

phonyapp
`-- www
    `-- index.html
        |-- sound
        |   |-- errorSound.mp3
        |   `-- successSound.mp3
        |-- res
        `-- spec

Edit 1

I tried

<audio id="successSound" src="sound/successSound.mp3" type="audio/mpeg" ></audio>

This worked in chrome on my local webserver but not on Android.

I tried

<audio id="successSound" src="http://html5multimedia.com/media/sayHello.mp3" type="audio/mpeg" ></audio>

This worked, but I need to get local files playing

See Question&Answers more detail:os

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1 Answer

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by (71.8m points)

The play method which the HTML5 API provides is useful for playing media files available on the web. Phonegap provides the media plugin to play local media files. I checked out your code and played the sound successfully by making the following changes. Please check at your end.

1.Add the following line to config.xml

<gap:plugin name="org.apache.cordova.media" />

2.Replace the lines in index.html

<button onclick="document.getElementById('successSound').play()">Play successSound local</button>
<button onclick="document.getElementById('errorSound').play()">Play errorSound local</button>

with these lines

<button onclick="playAudio('successSound')">Play successSound local</button>
<button onclick="playAudio('errorSound')">Play errorSoundlocal</button>

3.Add the following function to js/index.js

function playAudio(id) {
    var audioElement = document.getElementById(id);
    var url = audioElement.getAttribute('src');
    var my_media = new Media(url,
            // success callback
             function () { console.log("playAudio():Audio Success"); },
            // error callback
             function (err) { console.log("playAudio():Audio Error: " + err); }
    );
           // Play audio
    my_media.play();
}

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