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What happens when you deallocate a pointer twice or more in C++?

int main() {
    Employee *e = new Employee();

    delete e;
    delete e;
    ...
    delete e;
    return 0;
}
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You get undefined behaviour if you try to delete an object through a pointer more than once.

This means that pretty much anything can happen from 'appearing to work' to 'crashing' or something completely random.


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