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c# - Cleanest Way to Invoke Cross-Thread Events

I find that the .NET event model is such that I'll often be raising an event on one thread and listening for it on another thread. I was wondering what the cleanest way to marshal an event from a background thread onto my UI thread is.

Based on the community suggestions, I've used this:

// earlier in the code
mCoolObject.CoolEvent+= 
           new CoolObjectEventHandler(mCoolObject_CoolEvent);
// then
private void mCoolObject_CoolEvent(object sender, CoolObjectEventArgs args)
{
    if (InvokeRequired)
    {
        CoolObjectEventHandler cb =
            new CoolObjectEventHandler(
                mCoolObject_CoolEvent);
        Invoke(cb, new object[] { sender, args });
        return;
    }
    // do the dirty work of my method here
}
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by (71.8m points)

I have some code for this online. It's much nicer than the other suggestions; definitely check it out.

Sample usage:

private void mCoolObject_CoolEvent(object sender, CoolObjectEventArgs args)
{
    // You could use "() =>" in place of "delegate"; it's a style choice.
    this.Invoke(delegate
    {
        // Do the dirty work of my method here.
    });
}

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