Beginning 1.8, you can use enums like this:
enum Fruit {
apple, banana
}
main() {
var a = Fruit.apple;
switch (a) {
case Fruit.apple:
print('it is an apple');
break;
}
// get all the values of the enums
for (List<Fruit> value in Fruit.values) {
print(value);
}
// get the second value
print(Fruit.values[1]);
}
The old approach before 1.8:
class Fruit {
static const APPLE = const Fruit._(0);
static const BANANA = const Fruit._(1);
static get values => [APPLE, BANANA];
final int value;
const Fruit._(this.value);
}
Those static constants within the class are compile time constants, and this class can now be used in, for example, switch
statements:
var a = Fruit.APPLE;
switch (a) {
case Fruit.APPLE:
print('Yes!');
break;
}
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