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tkinter - Display message when hovering over something with mouse cursor in Python

I have a GUI made with TKinter in Python. I would like to be able to display a message when my mouse cursor goes, for example, on top of a label or button. The purpose of this is to explain to the user what the button/label does or represents.

Is there a way to display text when hovering over a tkinter object in Python?

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I think this would meet your requirements.

Here's what the output looks like:

the output

First, A class named ToolTip which has methods showtip and hidetip is defined as follows:

from tkinter import *

class ToolTip(object):

    def __init__(self, widget):
        self.widget = widget
        self.tipwindow = None
        self.id = None
        self.x = self.y = 0

    def showtip(self, text):
        "Display text in tooltip window"
        self.text = text
        if self.tipwindow or not self.text:
            return
        x, y, cx, cy = self.widget.bbox("insert")
        x = x + self.widget.winfo_rootx() + 57
        y = y + cy + self.widget.winfo_rooty() +27
        self.tipwindow = tw = Toplevel(self.widget)
        tw.wm_overrideredirect(1)
        tw.wm_geometry("+%d+%d" % (x, y))
        label = Label(tw, text=self.text, justify=LEFT,
                      background="#ffffe0", relief=SOLID, borderwidth=1,
                      font=("tahoma", "8", "normal"))
        label.pack(ipadx=1)

    def hidetip(self):
        tw = self.tipwindow
        self.tipwindow = None
        if tw:
            tw.destroy()

def CreateToolTip(widget, text):
    toolTip = ToolTip(widget)
    def enter(event):
        toolTip.showtip(text)
    def leave(event):
        toolTip.hidetip()
    widget.bind('<Enter>', enter)
    widget.bind('<Leave>', leave)

The widget is where you want to add the tip. For example, if you want the tip when you hover over a button or entry or label, the instance of the same should be provided at the call time.

Quick note: the code above uses from tkinter import * which is not suggested by some of the programmers out there, and they have valid points. You might want to make necessary changes in such case.

To move the tip to your desired location, you can change x and y in the code. The function CreateToolTip() helps to create this tip easily. Just pass the widget and string you want to display in the tipbox to this function, and you're good to go.

This is how you call the above part:

button = Button(root, text = 'click mem')
button.pack()
CreateToolTip(button, text = 'Hello World
'
                 'This is how tip looks like.'
                 'Best part is, it's not a menu.
'
                 'Purely tipbox.')

Do not forget to import the module if you save the previous outline in different python file, and don't save the file as CreateToolTip or ToolTip to avoid confusion. This post from Fuzzyman shares some similar thoughts, and worth checking out.


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