Hello I am currently trying to create a game of palace in java. I took a course in solo learn but never really learned how to deal with stack overflow errors. None of the questions I had where found in the internet. Currently on variable
AllCards aceClover = new AllCards();
It says there is a StackOverFlowError and I don't know why.
package MainClasses;
import java.awt.*;
import java.io.*;
import javax.imageio.ImageIO;
import java.util.Random;
public class AllCards {
private Image cardImg = null;// to set image
private String cardImgURL = ""; // get image location
private int cardOrder = 0; // Card order in a hierarchy
public boolean ruleAffect = false; // if rules is changed can affect
private boolean cardPower = false; // is the card a special card?
private int cardPowerNumber = 0; // which are the powers 1.Go again 2.Clear 3.mirror 4.Put card lower 5.Pick up deck unless have a copy
AllCards aceClover = new AllCards(); // declared the Clover Ace
AllCards twoClover = new AllCards();
AllCards threeClover = new AllCards();
AllCards fourClover = new AllCards();
AllCards fiveClover = new AllCards();
AllCards sixClover = new AllCards();
AllCards sevenClover = new AllCards();
AllCards eightClover = new AllCards();
AllCards nineClover = new AllCards();
AllCards tenClover = new AllCards();
AllCards jackClover = new AllCards();
AllCards queenClover = new AllCards();
AllCards kingClover = new AllCards();
public Image imageExtract;
public String cardImgUrlExtractor;
public int cardOrderExtract;
public boolean ruleAffectExtract;
public boolean cardPowerExtractor;
public int cardPowerNumberExtractor;
public AllCards() {
aceClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile000.png"; // clover ace url
if(aceClover.ruleAffect == false) {
aceClover.cardOrder = 1;
}else {
aceClover.cardOrder = 14;
}
try {
aceClover.cardImg = ImageIO.read(new File(aceClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
twoClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile001.png";
twoClover.cardOrder = 14;
twoClover.cardPower = true;
twoClover.cardPowerNumber = 2;
try {
twoClover.cardImg = ImageIO.read(new File(twoClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
threeClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile002.png";
threeClover.cardOrder = 15;
threeClover.cardPower = true;
if(threeClover.ruleAffect == false) {
threeClover.cardPowerNumber = 14;
}else {
threeClover.cardPowerNumber = 3;
}
try {
threeClover.cardImg = ImageIO.read(new File(threeClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
fourClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile003.png";
fourClover.cardOrder = 4;
try {
fourClover.cardImg = ImageIO.read(new File(fourClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
fiveClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile004.png";
fiveClover.cardOrder = 5;
try {
fiveClover.cardImg = ImageIO.read(new File(fiveClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
sixClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile005.png";
sixClover.cardOrder = 6;
try {
sixClover.cardImg = ImageIO.read(new File(sixClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
sevenClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile006.png";
sevenClover.cardOrder = 14;
sevenClover.cardPower = true;
sevenClover.cardPowerNumber = 4;
try {
sevenClover.cardImg = ImageIO.read(new File(sevenClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
eightClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile007.png";
eightClover.cardOrder = 8;
try {
eightClover.cardImg = ImageIO.read(new File(eightClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
nineClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile008.png";
nineClover.cardOrder = 9;
try {
nineClover.cardImg = ImageIO.read(new File(nineClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
tenClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile009.png";
tenClover.cardOrder = 15;
tenClover.cardPower = true;
tenClover.cardPowerNumber = 14;
tenClover.ruleAffect = true;
try {
tenClover.cardImg = ImageIO.read(new File(tenClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
jackClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile010.png";
jackClover.cardOrder = 11;
try {
jackClover.cardImg = ImageIO.read(new File(jackClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
queenClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile011.png";
queenClover.cardOrder = 12;
try {
queenClover.cardImg = ImageIO.read(new File(queenClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
kingClover.cardImgURL = "C:\Users\Jhosua\eclipse-workspace\Palace Game\bin\All Cards\tile012.png";
kingClover.cardOrder = 13;
try {
kingClover.cardImg = ImageIO.read(new File(kingClover.cardImgURL));
}catch(Exception e) {
System.out.println("Could't loud the Image! Error : "+e.getMessage());
}
}
public void setVariables(AllCards x) {
imageExtract = x.cardImg;
cardImgUrlExtractor = x.cardImgURL;
cardOrderExtract = x.cardOrder;
ruleAffectExtract = x.ruleAffect;
cardPowerNumberExtractor = x.cardPowerNumber;
cardPowerExtractor = x.cardPower;
}
public void randomizer() {
Random rand = new Random();
int rand_int1 = rand.nextInt(15-1)+1;
System.out.print(rand_int1);
if (rand_int1 == 1) {
setVariables(aceClover);
}else if (rand_int1 == 2) {
setVariables(twoClover);
}else if (rand_int1 == 3) {
setVariables(threeClover);
}else if (rand_int1 == 4) {
setVariables(fourClover);
}else if (rand_int1 == 5) {
setVariables(fiveClover);
}else if (rand_int1 == 6) {
setVariables(sixClover);
}else if (rand_int1 == 7) {
setVariables(sevenClover);
}else if (rand_int1 == 8) {
setVariables(eightClover);
}else if (rand_int1 == 9) {
setVariables(nineClover);
}else if (rand_int1 == 10) {
setVariables(tenClover);
}else if (rand_int1 == 11) {
setVariables(jackClover);
}else if (rand_int1 == 12) {
setVariables(queenClover);
}else if (rand_int1 == 13) {
setVariables(kingClover);
}else {
System.out.println("Couldn't return any Cards!");
}
}
}
What I am trying to do in this class is make an object with certain variables. Then all of those variables are assigned a value,but once they do I want a function that gets a random integer to select a certain object to send information to another class which then displays it on screen.
package MainClasses;
import java.awt.*;
import java.io.*;
import java.util.Random;
import javax.imageio.ImageIO;
public class DrawBoard extends Component{
AllCards accessor = new AllCards();
public void paint(Graphics g) { // function to draw onto the window
Graphics2D g1 = (Graphics2D)g; // the component being used to access and write to the window
g1.clearRect(0, 0, getWidth(), getHeight()); // clears rectangle every frame
g1.setBackground(Color.green); // sets background color
accessor.randomizer();
g1.drawImage(accessor.imageExtract, 100, 100, null);
}
}
This is the function I am using to draw out information from the object. I am not 100% sure it works but from previous builds it was displaying just fine.
package MainClasses;
import java.awt.Color;
import javax.swing.*;
public class Main extends JFrame{
public static void main(String[] args) {
JFrame f = new JFrame("Palace");
f.setSize(1920,1080);
f.setResizable(false);
f.setVisible(true);
f.setDefaultCloseOperation(EXIT_ON_CLOSE);
f.add(new DrawBoard());
}
}
This is the class I am using to create the JFrame just in case if it is needed.
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…