Crude but resonably quick and effective:
from turtle import Screen, Turtle
COLOR = (0.60156, 0, 0.99218) # (154, 0, 254)
TARGET = (0.86328, 0.47656, 0.31250) # (221, 122, 80)
screen = Screen()
screen.tracer(False)
WIDTH, HEIGHT = screen.window_width(), screen.window_height()
deltas = [(hue - COLOR[index]) / HEIGHT for index, hue in enumerate(TARGET)]
turtle = Turtle()
turtle.color(COLOR)
turtle.penup()
turtle.goto(-WIDTH/2, HEIGHT/2)
turtle.pendown()
direction = 1
for distance, y in enumerate(range(HEIGHT//2, -HEIGHT//2, -1)):
turtle.forward(WIDTH * direction)
turtle.color([COLOR[i] + delta * distance for i, delta in enumerate(deltas)])
turtle.sety(y)
direction *= -1
screen.tracer(True)
screen.exitonclick()
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…