As noted by the other respondents (@lukas and @mradzinski), Picasso only keeps a weak reference to the Target
object. While you can store a strong reference Target
in one of your classes, this can still be problematic if the Target
references a View
in any manner, since you'll effectively also be keeping a strong reference to that View
as well (which is one of the things that Picasso explicitly helps you avoid).
If you are in this situation, I'd recommend tagging the Target
to the View
:
final ImageView imageView = ... // The view Picasso is loading an image into
final Target target = new Target{...};
imageView.setTag(target);
This approach has the benefit of letting Picasso handle everything for you. It will manage the WeakReference
objects for each of your views - as soon as one is no longer needed, whatever Target
processing the image will also be released, so you're not stuck with memory leaks due to long-lived targets, but your Target will last as long as its view is alive.
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…