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unity3d渲染异常问题

目前使用RenderTexture在UI Canvas上展示一个立方体,如下图所示:
image.png
到了Game视图里变成了长方体,而Camera视图是正确的,RenderTexture设置如下图:
image.png
请问为什么会出现这样的情况,应该怎么处理呢?谢谢大家


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