Ok, this is what I got:
import pygame
import sys
from pygame.locals import *
bif="bg.jpg"
mif="pkmn.png"
sif="bubble.png"
song_1="testaudio.mid"
pygame.init()
FPS = 30 # FPS
FPSCLOCK = pygame.time.Clock() # FPS
screen = pygame.display.set_mode ((600,375),0,32)
intro=pygame.mixer.Sound(song_1)
intro.play()
background = pygame.image.load(bif).convert()
pygame.mouse.set_visible(0)
char = pygame.image.load(mif).convert_alpha()
x = screen.get_width()/2 - char.get_width()/2
y = screen.get_height() - char.get_height()
bubble = pygame.image.load(sif).convert_alpha()
shoot_y = 0
move_speed = 15 # FPS
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
pressed = pygame.key.get_pressed()
if pressed[K_LEFT]:
x -= move_speed
if pressed[K_RIGHT]:
x += move_speed
if pressed[K_UP]:
y -= move_speed
if pressed[K_DOWN]:
y += move_speed
if event.type==KEYDOWN:
if event.key==K_SPACE:
shoot_y = y
shoot_x = x
screen.blit(background,(0,0))
if shoot_y > 0:
screen.blit(bubble,(shoot_x, shoot_y))
shoot_y -= 10
screen.blit(char,(x,y))
pygame.display.update()
FPSCLOCK.tick(FPS) # FPS
So I got some midi files I created, however I keep getting "Unable to open file 'testaudio.mid", I tried quite a bit but I'm really confused, I'm new to pygame but can't figure this out, I've looked everywhere but still can't get it to work, even in this same site but still couldn't figure it out.
I really hope someone can help me by modifying my code or showing me the way to some clearer example cause I've been unable to understand the one I found.
Thanks (:
question from:
https://stackoverflow.com/questions/66068316/play-video-files-in-pygame 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…