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objective-c - 在NSView / MetalKit / OpenGL中快速绘制(Fast drawing in NSView/MetalKit/OpenGL)

I stucked on selecting technology for Fast 2D drawing in Mac OS (on Objective-C).

(我坚持为Mac OS(在Objective-C上)的2D快速绘图选择技术。)

I tried to draw in NSView, but it loads CPU on 100 when I just draw Patterned background with NSBezierPath and Zooming via magnification.

(我尝试在NSView中进行绘制,但是当我使用NSBezierPath和通过缩放进行缩放来绘制带图案的背景时,它将在100上加载CPU。)

It could be more than 100 000 elements on view.

(可能有超过10万个元素。)

Which mechanism should i use?

(我应该使用哪种机制?)

Metal?

(金属?)

Core?

(核心?)

Open GL?

(打开GL?)

  ask by Denis Kosov translate from so

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与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
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