Anyone experienced this problem? :
It appeared after Windows 10 update to build 1709.
After some system up time - a few hours -, bitmap loadings, imagelist item adding gets extremely slow. A 256x256 BMP loads in more than 10 seconds...while doing this, it occupies one CPU core 100%.
So compiled applications that start up normally in seconds now start up in minutes!
I use hibernation/resume regularly.
Display drivers are more than a year old, so that can't be the problem.
Any comment on this?
Update:
I found that this happens with code that use Canvas.Pixels, so that can be changed, still it slowed down very much.
Update 2:
Replacing with Scanline operations speeded up things. Recent Windows patch must have made Canvas.Pixels really slow on larger amount use.
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