I am a junior android developer and I almost finished the alpha version of my first big project. I think that I have good knowledge of java but I am not sure if I organized my app right.
Short description: I use in my app the volley library to send and receive data from server. Because of that I created a class to manage server methods. In that class I created a lot of static methods for every connection to server I need(like this example):
public static void sendDataToServer(final Context context, final String data) {
StringRequest mStringRequest = new StringRequest(Request.Method.POST, URL_VERIFY, new Response.Listener<String>() {
@Override
public void onResponse(String response) {
// get response
}
}, new Response.ErrorListener() {
@Override
public void onErrorResponse(VolleyError error) {
// get error response
}
}) {
@Override
protected Map<String, String> getParams() {
Map<String, String> params = new HashMap<>();
// the POST parameters:
params.put(API_KEY, API_KEY_VALUE);
params.put(API_KEY_DATA, data);
return params;
}
};
Volley.newRequestQueue(context).add(mStringRequest);
}
So in my activities I call this like MyServerClass.sendDataToServer(...)
My question is: Is it ok to call my server methods like that? Or should I make them instance methods and instantiate MyServerClass
when activity is started? I must mention that I have about 5 methods in that class.
I have another class like that with methods to check data accuracy. Should I also make them instance methods and instantiate it in the activities I need?
Any reference or advice is welcome. Thanks in advance!
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…