Im writing this childrens game (memory) and have a list of tiles (List) which i bind to an items control inside a wrappanel. Right now i have 22 tiles and they arrange themselves in two rows in the center.
What i really want is to arrange it in a 5x5 matrix in the center of the screen, so it scales with the amount of tiles. I cant get the tiles to show properly, when using the uniform grid, the size is very small and in the top left corner of my screen. When i set the columns and the rows properties it toesnt show up, as if its outside the bounds. Anyone can help?
XAML:
<Window x:Class="MemoryWPF.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
<Window.Resources>
<Style TargetType="Button" x:Key="TransparentButton">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Border Background="Transparent">
<ContentPresenter/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</Window.Resources>
<UniformGrid Columns="5" Rows="5">
<UniformGrid.Background>
<ImageBrush x:Name="backBrush"/>
</UniformGrid.Background>
<ItemsControl ItemsSource="{Binding Tiles}" VerticalAlignment="Center" HorizontalAlignment="center" Margin="100">
<ItemsControl.ItemTemplate>
<DataTemplate>
<Button Style="{StaticResource TransparentButton}" BorderThickness="0" Padding="-4" Command="{Binding TurnTileCommand}" Opacity="{Binding OpacityVal}" Margin="10">
<Image Width="150" Height="150" Source="{Binding ImageUri}"/>
</Button>
</DataTemplate>
</ItemsControl.ItemTemplate>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel/>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
<TextBlock Text="{Binding AmountTilesLeft}" VerticalAlignment="Bottom" FontSize="15"/>
</UniformGrid>
</Window>
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