NSArrays can only contain objective-c objects. So actually the method containsObject: is expecting an object, not an int or any other primitive type.
If you want to store number inside an NSArray you should pack them into NSNumber objects.
NSNumber *someNumber = [NSNumber numberWithInt:3];
In your case, if we assume that drawnNumbers is already an array of NSNumbers, you should change the randomNumber: generation to:
-(NSNumber*) randomNumber:(int)upperNumber {
return [NSNumber numberWithInt:arc4random_uniform(upperNumber)];
}
And then when picking it up on the lotteryNumbers method, you should:
NSNumber *drawnNumber = [self randomNumber:andHighestNumber];
Another note would go for the method you defined for lotteryNumbers. You used a really strange name for it, I think you misunderstood how the method naming works in objective-c. You were probably looking for something more like:
-(NSMutableArray*) lotteryNumbersWithMaximumDrawnNumbers:(int)maximumDrawnNumbers andHighestNumber:(int)highestNumber;
Late edit:
Objective-C now allows a way more compact syntax for creating NSNumbers. You can do it like:
NSNumber *someNumber = @(3);
And your method could be rewritten as:
-(NSNumber*) randomNumber:(int)upperNumber {
return @(arc4random_uniform(upperNumber));
}
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…