Maybe you can call the function as a Thread to execute asynchronously, add them to your own queue or set a condition to not execute if it's already running, that will stop filling the messagepump which is that is failing.
Option 1. This will add the function execution to the threads queue:
import pythoncom, pyHook, threading
lock = threading.Lock()
def myFunc(i):
lock.acquire() #execute next function until previous has finished
#some code
lock.release()
def OnKeyboardEvent(event):
keyPressed = chr(event.Ascii)
if keyPressed == 'z':
t = threading.Thread(target=myFunc, args=(1,)) #added to queue
t.start()
return True
hm = pyHook.HookManager()
hm.KeyDown = OnKeyboardEvent
hm.HookKeyboard()
pythoncom.PumpMessages()
Option 2. or this will ignore other processing calls if it's busy:
def myFunc(i):
myFunc.isRunning = True
#some code
myFunc.isRunning = False
myFunc.isRunning = False
def OnKeyboardEvent(event):
keyPressed = chr(event.Ascii)
if keyPressed == 'z':
if not myFunc.isRunning: #if function is being executed ignore this call
t = threading.Thread(target=myFunc,args=(1,))
t.start()
return True
of course you should be careful when you add code by capturing exceptions or the thread will stay blocked.
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