Creating the right indices with bsxfun
should most certainly help:
ind = bsxfun(@plus, 1:W, (0:X:numel(T)-W).');
out = T(ind);
Creating the right indices is the first step, delineated by the first line of code. What this code does is that it creates a 2D matrix where each row are the elements to access per window of interest. If you want to gain intuition on how the code generates the indices, look specifically at the first case where X = 1;
and W = 3;
.
We can see that the first row consists of accessing elements 1, 2, 3. The second row consists of accessing elements 2, 3, 4... up until the last row, which is 5, 6, 7. We can see that we have to access neighbouring elements in a window, and so the base indices need to go from 1, 2, 3, or in general from 1 to W
. We now need to offset these indices so that they are centred at the right elements in T
per window. The offset for the first window is simply 0, the next offset for the second window is simply 1 up until the last row which is 3. We see that for each row, we add 1 more to the base indices as the rows increase. Therefore, we add 1 to each base index for the second row, then 2 for each base index in the third row and so on. If you add the base indices with the offset indices, you thus finally get the correct indices to access the right elements in T
.
Similarly if X = 2;
and W = 3;
, we see that we still have base indices of 1, 2, 3. However, the right elements to access now are 1, 2, 3 for the first row, then 3, 4, 5 for the second row then 5, 6, 7 for the third row. For each row, we now offset the base indices by 2 instead of 1 now. Therefore the second row we add 2 to each base index, then we add 4 to each base index for the third row and so on.
In general, the base indices are created using a vector 1:W
and the offset indices are created using a vector 0:X:numel(T)-W
. The subtraction of W
is required so that we don't go out of bounds when sampling the signal as per the requirement. To create these indices that we just talked about, bsxfun
handles this for us.
We create a row vector of 1:W
which corresponds to the base indices and a column vector of (0:X:numel(T)-W).'
which corresponds to the offsets per window. Note that the first offset starts at 0, then we increment by X
amount to ensure that the correct centre is calculated to place our base indices at. We stop until we hit numel(T)-W
elements, which is the condition you have stated. By using bsxfun
, two temporary 2D matrices are created where the row vector is duplicated for as many rows as there are rows as there are in the column vector and the column vector is duplicated for as many columns as there are in the row vector. Once you add these two matrices together, you get the resulting index matrix.
Running the code with W = 3;
and X = 1;
gives:
>> T = [1, 5, 6, 8, 10, 14, 22];
>> X = 1;
>> W = 3;
>> ind = bsxfun(@plus, 1:W, (0:X:numel(T)-W).')
ind =
1 2 3
2 3 4
3 4 5
4 5 6
5 6 7
Similarly if W = 3;
and X = 2;
we also get:
>> T = [1, 5, 6, 8, 10, 14, 22];
>> X = 2;
>> W = 3;
>> ind = bsxfun(@plus, 1:W, (0:X:numel(T)-W).')
ind =
1 2 3
3 4 5
5 6 7
You can verify for yourself that these indices correspond to the correct elements in T
to create your desired matrix in this case.
We finally use this to index into our matrix to grab the right elements:
out = T(ind);
Doing this for X = 1;
and W = 3;
gives:
>> out = T(ind)
out =
1 5 6
5 6 8
6 8 10
8 10 14
10 14 22
Similarly for X = 2;
and W = 3;
gives:
>> out = T(ind)
out =
1 5 6
6 8 10
10 14 22