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c++ - In which cases is alloca() useful?

Why would you ever want to use alloca() when you could always allocate a fixed size buffer on the stack large enough to fit all uses? This is not a rhetorical question...

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It could be useful if the size of the buffer varies at runtime, or if you only sometimes need it: this would use less stack space overall than a fixed-size buffer in each call. Particularly if the function is high up the stack or recursive.


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