This is a different approach using a temporary NSView
to draw the image and the text and cache the result in a new image (code is Swift 4). The benefit it you don't need to deal with pixels
class ImageView : NSView {
var image : NSImage
var text : String
init(image: NSImage, text: String)
{
self.image = image
self.text = text
super.init(frame: NSRect(origin: NSZeroPoint, size: image.size))
}
required init?(coder decoder: NSCoder) { fatalError() }
override func draw(_ dirtyRect: NSRect) {
let font = NSFont.boldSystemFont(ofSize: 18)
let textRect = CGRect(x: 5, y: 5, width: image.size.width - 5, height: image.size.height - 5)
image.draw(in: dirtyRect)
text.draw(in: textRect, withAttributes: [.font: font, .foregroundColor: NSColor.white])
}
var outputImage : NSImage {
let imageRep = bitmapImageRepForCachingDisplay(in: frame)!
cacheDisplay(in: frame, to:imageRep)
let tiffData = imageRep.tiffRepresentation!
return NSImage(data : tiffData)!
}
}
To use it, initialize a view
let image = ... // get some image
let view = ImageView(image: image, text: "Sample Text")
and get the new image
let imageWithText = view.outputImage
Note:
The paragraph style is not used at all, but if you want to create a mutable paragraph style just write
let textStyle = NSMutableParagraphStyle()
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