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multithreading - memory barrier and atomic_t on linux

Recently, I am reading some Linux kernel space codes, I see this

uint64_t used;
uint64_t blocked;

used = atomic64_read(&g_variable->used);       //#1
barrier();                                     //#2
blocked = atomic64_read(&g_variable->blocked); //#3

What is the semantics of this code snippet? Does it make sure #1 executes before #3 by #2. But I am a litter bit confused, becasue

#A In 64 bit platform, atomic64_read macro is expanded to

used = (&g_variable->used)->counter           // where counter is volatile.

In 32 bits platform, it was converted to use lock cmpxchg8b. I assume these two have the same semantic, and for 64 bits version, I think it means:

  1. all-or-nothing, we can exclude case where address is unaligned and word size large than CPU's native word size.
  2. no optimization, force CPU read from memory location.

atomic64_read doesn't have semantic for preserve read ordering!!! see this

#B the barrier macro is defined as

/* Optimization barrier */
/* The "volatile" is due to gcc bugs */
#define barrier() __asm__ __volatile__("": : :"memory")

From the wiki this just prevents gcc compiler from reordering read and write.

What i am confused is how does it disable reorder optimization for CPU? In addition, can i think barrier macro is full fence?

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32-bit x86 processors don't provide simple atomic read operations for 64-bit types. The only atomic operation on 64-bit types on such CPUs that deals with "normal" registers is LOCK CMPXCHG8B, which is why it is used here. The alternative is to use MOVQ and MMX/XMM registers, but that requires knowledge of the FPU state/registers, and requires that all operations on that value are done with the MMX/XMM instructions.

On 64-bit x86_64 processors, aligned reads of 64-bit types are atomic, and can be done with a MOV instruction, so only a plain read is required --- the use of volatile is just to ensure that the compiler actually does a read, and doesn't cache a previous value.

As for the read ordering, the inline assembler you quote ensures that the compiler emits the instructions in the right order, and this is all that is required on x86/x86_64 CPUs, provided the writes are correctly sequenced. LOCKed writes on x86 have a total ordering; plain MOV writes provide "causal consistency", so if thread A does x=1 then y=2, if thread B reads y==2 then a subsequent read of x will see x==1.

On IA-64, PowerPC, SPARC, and other processors with a more relaxed memory model there may well be more to atomic64_read() and barrier().


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