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android - "Cannot draw recycled bitmaps" when displaying bitmaps in Gallery attached to Adapter

In Android 4.1 a, to me, seemingly strange error occurs in our app. In the app a custom adapter extending BaseAdapter is attached to a Gallery widget. When scrolling fast left-to-right and vice versa I get a FC with the exception message:

java.lang.IllegalArgumentException: Cannot draw recycled bitmap

Code for the getView(..) method is as follows:

@Override
public View getView(int position, View convertView, ViewGroup parent) {
    ViewHolder viewHolder;

    if (convertView == null){
        // View is not recycled. Inflate the layout.
        LayoutInflater vi = (LayoutInflater)context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
        convertView = vi.inflate(R.layout.gallery_image, parent, false);

        viewHolder = new ViewHolder();
        viewHolder.image = (ImageView) convertView.findViewById(R.id.gallery_image);

        convertView.setTag(viewHolder);
    } else {
        viewHolder = (ViewHolder)convertView.getTag();
        viewHolder.image.setImageDrawable(null);
    }

    imageLoader.displayImage(images.get(position).getFilename(),
            images.get(position).getUrlThumbnail(),
            viewHolder.image,
            Math.round(BitmapUtil.convertDpToPixel(400f, context)),
            Math.round(BitmapUtil.convertDpToPixel(400f, context)));

    return convertView;
}

I guess I should null the ImageView somewhere, but I cannot get it to work correctly. ImageLoader is a (quite) simple class for loading the images - either from LruCache, disk/sdcard or fetch it remotely.

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1 Answer

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You are getting this error because you cannot access a recycled Bitmap. As the Android Developer site states:

Free the native object associated with this bitmap, and clear the reference to the pixel data. This will not free the pixel data synchronously; it simply allows it to be garbage collected if there are no other references. The bitmap is marked as "dead", meaning it will throw an exception if getPixels() or setPixels() is called, and will draw nothing. This operation cannot be reversed, so it should only be called if you are sure there are no further uses for the bitmap. This is an advanced call, and normally need not be called, since the normal GC process will free up this memory when there are no more references to this bitmap.

I suggest you don't recycle the Bitmap up to this point, since there is still use for it. So go look in your code for when you call the recycle() method and then delete it.

When the point comes where the Bitmap doesn't need to be used anymore, then I suggest you use this method to dispose the Bitmap:

public void disposeBitmap(Bitmap bitmap) {
        bitmap.recycle();
        bitmap = null;
}

I hope this helps.


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