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performance - Do modern Java compilers/JVM inline functions/methods which are called exactly from one place?

I found out that the C++ compiler does so but I want to know if the Java compiler does the same since in that answer they said adding static would do so but static is different in java and C++. In my case performance would matter since am using functions that are called only once per frame in a game loop and called nowhere else, to make it more readable
In my code I have it setup up similar to this, except with many more calls

while(running)
{
    update();
    sync();
}

and then update(), render() would call more methods that call other methods

private final void update()
{
    switch(gameState)
    {
        case 0:
            updateMainMenu();
            renderMainMenu();
            break;
        case 1:
            updateInGame();
            renderInGame();
            break;
         //and so on
    }
}

private final void updateInGame()
{
    updatePlayerData();
    updateDayCycle();
    //and so on
}

private final void updatePlayerData()
{
    updateLocation();
    updateHealth();
    //and so on
}

So would the compiler inline these functions since they are only used once per frame in the same location?

If this is a bad question, plz tell me and I will remove it.

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A Java JITC will attempt to inline any functions that appear (based on runtime statistics) to be called often enough to merit it. It doesn't matter whether the function is called in only one place or dozens of places -- each calling site is analyzed separately.

Note that the decision is based on several factors. How big the method is is one -- if there are a lot of potential inlining candidates only the most profitable will be inlined, to avoid "code bloat". But the frequency of the call (multiplied by the perceived expense of the call) is the biggest "score" factor.

One thing that will discourage inlining is obvious polymorphic calls. If a call might be polymorphic it must be "guarded" by code that will execute the original call if the arriving class is not the expected one. If statistics prove that a call is frequently polymorphic (and including all the polymorphic variants is not worthwhile) then it's likely not sufficiently profitable to inline. A static or final method is the most attractive, since it requires no guard.

Another thing that can discourage inlining (and a lot of other stuff) is, oddly enough, a failure to return from the method. If you have a method that's entered and then loops 10 million times internally without returning, the JITC never gets a chance to "swap out" the interpreted method and "swap in" the compiled one. But JITCs overcome this to a degree by using techniques for compiling only part of a method, leaving the rest interpreted.


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