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c++ - EnumDisplayMonitors callback

I am trying to use the EnumDisplayMonitors to create a dynamic array of each monitor and store the DISPLAY_DEVICE structure. Why is the below code not correct?

BOOL CALLBACK MyInfoEnumProc(HMONITOR hMonitor, HDC hdcMonitor, LPRECT lprcMonitor, LPARAM dwData) {

    MONITORINFOEX iMonitor;
    iMonitor.cbSize = sizeof(MONITORINFOEX);
    GetMonitorInfo(hMonitor, &iMonitor);

    if (iMonitor.dwFlags == DISPLAY_DEVICE_MIRRORING_DRIVER)
    {
        return true;
    }
    else
    {
        *reinterpret_cast<ScreenArray*>(dwData) = ScreenArray(&iMonitor);
        return true;
    };

}

Called using

ScreenArray monitorArray[15];

int i = 0;
EnumDisplayMonitors(NULL, NULL, MyInfoEnumProc, reinterpret_cast<LPARAM>(&monitorArray[i++]));

The first in the array (monitorArray[0]) returns correct information for the second monitor but monitorArray[1] is max values.

EDIT: Solved The method I used was just implementing a function I created:

MonitorArray *mA = reinterpret_cast<MonitorArray*>(dwData);
        mA->addScreen(&iMonitor);
See Question&Answers more detail:os

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1 Answer

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EnumDisplayMonitors takes the parameter you pass it and calls your callback once for each monitor, passing it the same parameter every time. Your index into monitorArray is never incremented. Instead you need to manage the indexing within the callback itself.

Here's a little class that automatically builds a vector of all monitors in the system.

struct MonitorRects
{
    std::vector<RECT>   rcMonitors;

    static BOOL CALLBACK MonitorEnum(HMONITOR hMon,HDC hdc,LPRECT lprcMonitor,LPARAM pData)
    {
        MonitorRects* pThis = reinterpret_cast<MonitorRects*>(pData);
        pThis->rcMonitors.push_back(*lprcMonitor);
        return TRUE;
    }

    MonitorRects()
    {
        EnumDisplayMonitors(0, 0, MonitorEnum, (LPARAM)this);
    }
};

Use it like this:

MonitorRects monitors;
cout << "You have " << monitors.rcMonitors.size() << " monitors connected.";

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