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javascript - Does creating functions consume more memory

// Case A
function Constructor() {
  this.foo = function() {
    ...
  };
  ...
}

// vs 
// Case B
function Constructor() {
  ...
};

Constructor.prototype.foo = function() {
  ...
}

One of the main reasons people advise the use of prototypes is that .foo is created once in the case of the prototype where as this.foo is created multiple times when using the other approach.

However one would expect interpreters can optimize this. So that there is only one copy of the function foo in case A.

Of course you would still have a unique scope context for each object because of closures but that has less overhead then a new function for each object.

Do modern JS interpreters optimise Case A so there is only one copy of the function foo ?

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Yes, creating functions uses more memory.

... and, no, interpreters don't optimize Case A down to a single function.

The reason is the JS scope chain requires each instance of a function to capture the variables available to it at the time it's created. That said, modern interpreters are better about Case A than they used to be, but largely because the performance of closure functions was a known issue a couple years ago.

Mozilla says to avoid unnecessary closures for this reason, but closures are one of the most powerful and often used tools in a JS developer's toolkit.

Update: Just ran this test that creates 1M 'instances' of Constructor, using node.js (which is V8, the JS interpreter in Chrome). With caseA = true I get this memory usage:

{
    rss: 212291584,       //212 MB
    vsize: 3279040512,    //3279 MB
    heapTotal: 203424416, //203 MB
    heapUsed: 180715856   //180 MB
}

And with caseA = false I get this memory usage:

{
    rss: 73535488,       //73 MB
    vsize: 3149352960,   //3149 MB
    heapTotal: 74908960, //74 MB
    heapUsed: 56308008   //56 MB
}

So the closure functions are definitely consuming significantly more memory, by almost 3X. But in the absolute sense, we're only talking about a difference of ~140-150 bytes per instance. (However that will likely increase depending on the number of in-scope variables you have when the function is created).


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